Issue ID |
Summary |
| 7857 |
FitWorldExact did not fit text correctly on screen |
| 8119 |
hidden line missing some visibile lines/edges |
| 8138 |
When setting user options, any special characters (', ", *, /, etc) are lost or misinterpreted. |
| 8319 |
Font rasterization error |
| 9708 |
Fix to eliminate cut-off on TS3D font. |
| 9797 |
Attribute Lock Not Over-riding Sub Geometry Coloring |
| 9811 |
Incorrect cut geometry for shells with small values |
| 9821 |
Compute_Selection_By_Ray failed selection test with given test case |
| 9991 |
crashes on Intel Express cards |
| 10057 |
Option "preserve user options=on" not working |
| 10071 |
mismatched malloc/delete and vhash_to_vlist was used for string hash |
| 10084 |
if there are no color interpolation or color index interpolation settings, but there are vertex colors specified on a polycylinder, the vertex colors are ignored and the default face colors is used |
| 10126 |
zooming with mouse wheel or zoom-to-window caused bad camera |
| 10259 |
arc tessellation problem |
| 10317 |
for 16.xx geometry with face colors was |
| 10319 |
crash changing from geometry to segment DL |
| 10331 |
compute_selection_by_ray fails to detect some intersections |
| 10423 |
Compute_Selection_By_Shell_With_Options not properly taking into account 'tolerance' |
| 10472 |
model is blue when static model is OFF OpenGL |
| 10498 |
edges were getting unnecessarily punted |
| 10513 |
decals were not showing with segment level display lists |
| 10526 |
more lights than hardware can handle caused missing geometry with seg dl |
| 10553 |
setting more than 64 multitextures caused a buffer overrun |
| 10560 |
Crash with bump map on the 64-bit OpenGL |
| 10581 |
Crash during interupted updates when using occlusion culling. |
| 10608 |
Spriting doesn't work correctly on Intel graphics cards on OSX. |
| 10609 |
Visual problems with transparent images drawn with z-sort transparency |
| 10614 |
static model bug |
| 10621 |
Transparent images in opengl driver get incorrectly clipped at edges. |
| 10633 |
Shadows retain material attributes of original geometry (environment maps,etc) |
| 10643 |
Invalid 3D solid entities caused infinite loop |
| 10701 |
segdl recompilation |
| 10715 |
more lights than hardware can handle caused missing geometry with seg dl |
| 10723 |
performance problem with transparency, environment mapping, and orthographic mode |
| 10752 |
Set_Priority had performance problem when setting priority on many (10000+) segments |
| 10780 |
Selection by ray does not work correctly after editing shell points. |
| 10801 |
Setting many (10^6) user indices has major adverse impact on rendering performance. |
| 10808 |
specular cutoff was too narrow in std_compute_shading |
| 10809 |
shell disappears after setting transmission value |
| 10826 |
HOOPS szb performance slowdown when going from v11 to v14 |
| 10829 |
merged in customer ifdef |
| 10875 |
Optimize_Segment_Tree/static model did not preserve Set_Priority calls |
| 10876 |
Typo in HC_QUnSet_One_Heuristic code generation |
| 10900 |
occlusion culling caused text and geometry to unexpectedly be culled |
| 10907 |
nvidia crash in glDrawRangeElements due to texturing |
| 10943 |
parameters for geometry and everything not handled in function HC_Show_One_Selectability |
| 10952 |
Crash when trying to render model with missing environment map texture in opengl. |
| 10975 |
dots missing from MS UI Gothic text at size=10 points |
| 10987 |
Geometry partially disappears on first update |
| 11026 |
Problem displaying polylines with line weight > 1 with dx9 driver. |
| 11034 |
NVidia crash related to certain texture usage. |
| 11040 |
Partviewer startup error parsing option string 'font directory ... |
| 11071 |
Hoops memory error using display lists and Flush_Contents |
| 11085 |
visual selection heuristics inconsistent |
| 11091 |
there were a few spots where we should have been punting |
| 11113 |
Off-screen rendering crash with segment level display lists on NVidia cards. |
| 11125 |
"maximum extent mode = dot" draws dot with arbirtrary color |
| 11128 |
Uneven thickness issue for postscript and pdf driver |
| 11344 |
selection with HC_Text_Alignment |
| 11183 |
Problems with multi-layer depth peeling |
| 11184 |
HOOPS crash with display list on |
| 11213 |
Compute_Selection with polycylinders did not use polycylinder radii |
| 11226 |
Rename_Segment complains about missing segments that actually exist. |
| 11228 |
Error messages about missings segments that actually exist. |
| 11269 |
segment gets deleted after Copy_Segment and Bring_To_Front calls |
| 11281 |
Incorrect updated scene when using Conditional Segments |
| 11290 |
Insert_Circle w/ small radius compared to palcement caused Generate_Shell_From_Geometry to hang |
| 11331 |
Incorrect results from Compute_Text_Extents for transformable text. |
| 11332 |
HC_Compute_Selection_By_Key() crashes with identity matrix |
| 11397 |
Text disappears |
| 11403 |
Sub-window selection fails with attribute locked visibility. |
| 11425 |
crash calling Compute_Selection_By_Key twice with same key but different matrix |
| 11429 |
boolean shell option missing; one option set wrong value |
| 11447 |
crash with HC_Compute_Selection_By_Key |
| 11456 |
Visual and performance problems with off-screen rendering on Mac. |
| 11461 |
opengl image driver only prints partial image |
| 11476 |
static model and lmv causing priority settings to be ignored |
| 11513 |
static model ignoring depth range |
| 11530 |
Crash in Shadow Generation Code During Printing |
| 11532 |
missing capping geometry |
| 11569 |
Memory errors drawing anti-aliased polylines |